![]() Any colonists left behind remain on the planet, however, and you’ll receive the roll credits scene. If you choose to accept the journey, you can send colonists via caravan or transport pod, then launch the friendly ship similar to how you would launch a colony ship. The message hails from a friendly AI aboard a passing spaceship over the rim world. Journey Offerĭuring your playtime, you may find yourself receiving an incoming message from above. If you launch the ship, you’ll receive an end credits scene listing the colonists who died along the journey so that others may live. Ship Launchĭuring the late game period, you may find yourself actively constructing a spaceship to launch away from your rim world. Occasionally, however, you will receive a wanderer or the Man in Black who comes to rescue your colony, and you may then continue playing. Here, all of your pawns are dead or gone. ![]() If all of your carefully laid plans go wrong, or if Randy Random feels contempt for your colony, you may wind up with the ‘Colony End’ ending in RimWorld. Even after you see the credits roll, if you have colonists on the rim, you can continue your game. These include colony end, ship launch, journey offers, and leaving with the Stellarch. Temporary Endings in RimWorldĪs I previously stated, there are four “temporary” endings in RimWorld. ![]() Four of those are temporary endings and two are permanent endings. In total, if we want to get technical, there are six possible endings in RimWorld. But how many endings are there in RimWorld? Can you “beat” the game? With an extensive modding community, regular content updates, and occasional expansions, the story-generating colony sim continues to expand exponentially. RimWorld is the type of game many of us play for countless hundreds, of even thousands, of hours.
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